MemoryCraft
MemoryCraft
PC
Unity, Photoshop
Two Weeks
Solo
Designer, Programmer, UI/UX
This was one of my first assignments that required a complete game, i.e. had a title screen, gameplay, and an end screen. The project started with the idea of matching cards, but then required us to develop our own features and ideas. I designed the random card set selection, persistence, and high score systems.