Tidal Pool
Tidal Pool
PC
Unity
72 Hours
Solo
System Design, Programmer, Level Design
This game was inspired by my daughter. It was my first attempt at a solo game jam entry. I was very happy with the outcome, but I did not feel it was ready to submit at the time. It was a mistake I made once more with Tombstone Fashion Hero.
A professor once told me that "Art is never finished, only submitted." It was a lesson that I needed to learn by experience. I am still proud of this piece and wished I would have submitted it.