Tombstone Fashion Hero
Tombstone Fashion Hero
PC
Unity
72 Hours
Solo
System Design, Programmer, Level Design
Tombstone Fashion Hero was another game jam entry that was inspired by my children and a plastic guitar. I ended up stuck on creating the rhythm track. In frustration, this became my second, and last, game jam entry I did not submit. I missed out on getting feedback that would help me develop as a designer. Lessons learned.
The art assets here are from my growing collection of Humble Bundle offerings. Some parts of this survived into other projects as well. I started extracting the systems into packages to be reused. This project created my Rhythm Game Controller, Logging System, and my first iteration of an asset placement zone.